BVP 1 GPS STANDARDS:
AAVTC-AVTFI-8
Demonstrate the use of technology in recording and post-production applications.
8.6 Demonstrate basic audio editing techniques.
AAVTC-AVTFI-9
Develop an understanding of audio video and film careers, describe the principal fields of specializations and identify associated career opportunities.
9.1 Identify education requirements for audio video and film occupations and locations where programs of study are available.
9.2 Match audio video and film job titles with qualifications and responsibilities.
9.3 Participate in activities related to career interests.
AAVTC-AVTFI-8
Demonstrate the use of technology in recording and post-production applications.
8.6 Demonstrate basic audio editing techniques.
AAVTC-AVTFI-9
Develop an understanding of audio video and film careers, describe the principal fields of specializations and identify associated career opportunities.
9.1 Identify education requirements for audio video and film occupations and locations where programs of study are available.
9.2 Match audio video and film job titles with qualifications and responsibilities.
9.3 Participate in activities related to career interests.
Foley Artists - A Foley Artist is a person who creates (or re-creates) sounds for movies. For example, if the sound of an actor's footsteps were not recorded well or lost when the voice was re-recorded, a Foley artist will recreate them. In
fact, except for dialogue and music, almost all the sounds you hear
in Hollywood films is Foley sound.
Foley artists work in a Foley studio, a room with many props, a viewing screen and recording equipment. The artist watches the film and creates the sound in real time. In most cases several different tracks are recorded, for example:
Etymology
Foley artists are named after Jack Foley (1891–1967), a pioneer of film sound effects. Jack Foley is credited with inventing the "art of Foley". There are many stories in the film industry about Jack Foley's genius, such as the time Stanley Kubrick wanted to re-shoot a Roman army scene in Spartacus to get the sound right — instead Foley jangled a set of keys into a microphone and got the desired sound. Jack Foley never received a single screen credit for his work, although to be fair, neither did most other film workers during this period. Today Foley artists receive the credit they deserve and Jack has the last laugh by having them all named after him.
Foley Presentation
Student Handout
/uploads/2/3/0/8/23083688/sound_for_film_handout.pdf
Foley artists work in a Foley studio, a room with many props, a viewing screen and recording equipment. The artist watches the film and creates the sound in real time. In most cases several different tracks are recorded, for example:
- A "move track", which includes the sounds of general movement, clothes swishing, etc
- Footsteps
- Specifics" — individual sound effects for particular actions on screen, e.g. fights, etc.
Etymology
Foley artists are named after Jack Foley (1891–1967), a pioneer of film sound effects. Jack Foley is credited with inventing the "art of Foley". There are many stories in the film industry about Jack Foley's genius, such as the time Stanley Kubrick wanted to re-shoot a Roman army scene in Spartacus to get the sound right — instead Foley jangled a set of keys into a microphone and got the desired sound. Jack Foley never received a single screen credit for his work, although to be fair, neither did most other film workers during this period. Today Foley artists receive the credit they deserve and Jack has the last laugh by having them all named after him.
Foley Presentation
Student Handout
/uploads/2/3/0/8/23083688/sound_for_film_handout.pdf
Foley Examples
http://www.youtube.com/watch?v=Dp7aJ6zoLXY
Gary Hecker
http://www.youtube.com/watch?v=rpdNPsUnDqU
DIY Foley
http://www.youtube.com/watch?v=rGOifa_rLnw
Video Maker
http://www.youtube.com/watch?v=l_mJhv_gNCY
Foley Articles:
Its Foley Time
Random Noises
Real Time Sound Effects
How to Create Foley
http://faculty.colostate-pueblo.edu/samuel.ebersole/handbook/sfx.html
http://www.marblehead.net/foley/specifics.html
Its Foley Time
Random Noises
Real Time Sound Effects
How to Create Foley
http://faculty.colostate-pueblo.edu/samuel.ebersole/handbook/sfx.html
http://www.marblehead.net/foley/specifics.html
Foley Project Requirements:
For this project, students will use pre-recorded videos to create an audio project, which will simulate work as a Foley Artist. The guidelines and documents below will help you in the completion of this project.
Project Requirements:
1. You must add sounds through all of the video.
2.The sound can be physically reproduced, or you can reproduce the sound using garage band.
3. 75% of the sound has to be physically recorded or created with garage band. The other 25% can be sound effects from the Internet.
Instructions
1. You must provide documentation of the different sounds in the video. While watching and pausing the video, you an your partner will need to write down all of the sounds you hear throughout the video.
2. After making the list of sounds, determine which sounds (75% or greater) will be physically reproduced (Foley Work) and which ones will be downloaded and/or created in Garage Band (25% or less).
3. For the Foley sounds, briefly describe how you and your partner will recreate these sounds (List items used and instructions). For example:
Snow Crunching - Use cornstarch and a ziplock bag; Place corn starch in bag and close; flatten out the bag of cornstarch; to recreate the sound place balled fist on bag and roll forward.
Notebook Requirements:
- Title page with the title of the video and team members name
- Table of contents; pages as needed
- Team’s self-evaluation of the video using criteria from the foley rubric; one (1) page per team member
- Documentation of recorded sounds
Foley Rubric:
/uploads/2/3/0/8/23083688/foley_project_rubric_.pdf